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08.12.18 ( 19:14:17 ) - Modding & Saving #coding

Hey there :)

This week has been devoured by the modding manager, specifically the modding defaults. There is all sorts of things that you can change in the game, and this backend has defaults, about 70 variables that can be changed in the modding system. The backend for this is now complete and I can get into the actual implementation next time around :)

Also I implemented the savegame mechanism, it is pretty straightforward in UE and I believe the original savegame was pretty basic, integers and strings. The biggest thing about the savegames, calculation [MD5 for low tech cheating prevention], is already done :)

For the crazy people like me being into statistics, this week marks about 1500 lines finished, as all the moddable values and their defaults had to be in the file(s), literally speaking, next to what will follow, their actual usage and implementation.

Happy holidays, enjoy the last weeks of this year, hug your loved ones.

Yours Chris

Kommentare: 2