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Letzte Einträge:
11.06.24 ( 20:37:42 ) Itch.io Onslaught 28.06.21 ( 02:59:30 ) The Finish Line! 03.11.20 ( 20:38:58 ) Rest in Peace, Flash!
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23.07.20 ( 09:22:42 ) - The home stretch #coding
Alright, this is where it really comes down to focusing properly. Which is what I totally have not done.
I have been chilling for some time due to some health things popping up. Everything is fine, but I still had to rest.
The porting is done! All code is moved over to Java and technically should work. But that is where the problem is. Some things do not seem to work as I hoped they would. This is probably just an artifact of Flash initializing differently than Java.
I have been looking through the original Flash files again, and I think this will help me in understanding how and when classes are built and initiated and instantiated. If this step does not prove successful, I will have to make my first release the first rewrite, too, for Java's sake. I really hoped to release the first version as vanilla as possible. But I do have to make it work properly first :)
What is the problem? We have no bullet visuals. The Turrets aim at the Creeps, fire, the Creeps die, but there is no visible bullets. It is a weird bug and I really hate to skip this little thing and just move on to other things, so I have to fix this here and now. Classes seem to be used appropriately, on their own they work, but when used BY a turret, they seem not to be.
I am sure this will be easy to fix once I come back from this small summer break.
Everything seems to be going much better this round anyway. If everything fails, I at least was able to export an EXE file for Windows - I will link this if Flash stops working - the only caveat is that buttons have no text. And this might be too hard for me to fix. The buttons are supposed to be internal Flash classes, and I can not edit their settings. Messing with them too much breaks other buttons derived from them, e.g. the map selection has no more maps, all buttons are plain white.
Very complicated... But I am very confident that this game will be released. I am motivated by some people in my friend circle remembering the game as fondly as I do. We will get this done!
Stay safe and healthy out there!
Yours Chris / SLiPCoR
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